Dwarf Fortress
How to describe Dwarf Fortress? Perhaps as "NetHack buffed on steroids, wrapped in chocolate-flavored heroin, and handed the keys to a Ferrari Enzo." I've just had to tear myself away from it, as my "lunch break" had run into the better part of three hours because of this thing.
Yes, it's an all-ASCII world, but it's a glorious, perfectly simulated, randomly generated world -- right down to 200 different types of ore, a fully functional climate system, agriculture, variable lighting based upon the phases and orbital position of the moon and sun... Well, the list goes on at some length. More briefly, this is what game designers would have created in 1975 if every gamer had a Cray supercomputer in their living room.
Uber-geek, uber-cool, and ridiculously addictive. You've never had this much fun staring at a screen full of ASCII characters.
Read a review here.
Get the narcotics-laced candy here.
Yes, it's an all-ASCII world, but it's a glorious, perfectly simulated, randomly generated world -- right down to 200 different types of ore, a fully functional climate system, agriculture, variable lighting based upon the phases and orbital position of the moon and sun... Well, the list goes on at some length. More briefly, this is what game designers would have created in 1975 if every gamer had a Cray supercomputer in their living room.
Uber-geek, uber-cool, and ridiculously addictive. You've never had this much fun staring at a screen full of ASCII characters.
Read a review here.
Get the narcotics-laced candy here.
0 Comments:
Post a Comment
<< Home